dog
@dog

As tired as I am of april fool game announcements, I have to say Kanon 16bit Edition is actually pretty cute. Mainly because they put real work into the music.


dog
@dog
Jun Maeda - Last regrets (16bit Edition)
Last regrets (16bit Edition)
Jun Maeda
00:00
Shinji Orito - Asakage (16bit Edition)
Asakage (16bit Edition)
Shinji Orito
00:00

And because I know the Kanon-heads out there are going to want downloadable copies of that music, here you go


pontifus
@pontifus

I guess if any company's allowed to do the 4/1 fake VN joke, it's this one.



pontifus
@pontifus

Decided I want to try to do some asset jams, which seem like good opportunities to make sprites/music/etc. in a structured way but without the pressure of then needing to build a whole ass game around them. So here's something I did:

I've got what you need, if what you need is a little platforming tileset. I guess you could make something puzzley with it now, but I also have some running-and-gunning-type sprites that I'll add to it at some point.


pontifus
@pontifus

I've added a bunch of stuff to this, particularly enemies and a few gun-based ways of coexisting with them.



Solo(?) dev Lu makes games driven by an aesthetic that may or may not do it for you. They aren't porn as such, but those animal girls are pretty specific sometimes, is all I'm saying. What they mostly end up being about, though, is people forming micro-communities of various kinds in worlds that aren't made for them, and I just think that's nice.

These are the ones I've most liked:



pontifus
@pontifus

My first encounter with Toriyama's work wasn't DBZ or Chrono Trigger--I mean, it might've been promo art for Chrono Trigger or DQ or something, but I hadn't played those games yet. My first real encounter with it was totally context-free parts of Dragon Ball episodes experienced while barely awake on Saturday mornings. Given the timeframe this would've had to be the "BLT dub," Funimation's first ill-fated attempt at the IP. According to this site, it failed to catch on at that point partly because the distributor was "unable to secure anything but very poor timeslots," and while this isn't coming from a vetted scholarly source, that was my experience--waking up around 7am on Saturday to catch the back half of an episode of a cartoon that looked like nothing I'd ever seen.

I guess this wasn't my first exposure to Japanese cartooning more broadly, which would've come from games. But I was very young at that point, and it probably was the first thing I saw that made the case that you can do a sustained and coherent fantasy story about anything. The setting doesn't have to be a facsimile of Europe during a narrow window of human history. You don't have to emulate historiography at all--you can build a whole structural foundation out of the logic of humor or the logic of anything really. Maybe the Monkey King rides around in funky little cars. Why the hell not?


pontifus
@pontifus

Also, much has been said about his fondness for vehicles, but it must also be acknowledged that the man knew how to draw a dino.